Frankly, the education system, parents and the manufacturing industry itself have played their part in dissuading today’s youth from pursuing a career in manufacturing. Can the age of digital manufacturing revive youth interest in manufacturing as a career?
A study conducted by the US Chamber of Commerce Foundation got an answer straight from the horse’s mouth. A cross-section of ‘youth-aged’ respondents identified the following as reasons for not considering a career in manufacturing:
How has this happened? It could be argued that parents have given the impression that manufacturing is dirty, dangerous and unfulfilling, describing the industry as it was 100 years ago – backbreaking manual work. Meanwhile, education systems worldwide have championed other career types ahead of manufacturing.
Manufacturing isn’t as dirty as it’s made out to be.
Let’s dispel one manufacturing myth, immediately…
The manufacturing floor is cleaner, safer and a much more gratifying place to be. Why? Virtually obsolete are the days of backbreaking, monotonous manufacturing practices carried out in dirty, dingy environments.
Manufacturing has mostly shed its persona of ‘getting your hands dirty.’ Instead, new innovations are birthed using computerized control systems. Not convinced? The extent to which computers have infiltrated the manufacturing floor can be summed up by this list:
Secondly, education systems have rediscovered the value of manufacturing to the world’s economy, with educational authorities placing more emphasis on STEM (Science, Technology, Engineering and Mathematics) subjects in schools, colleges and universities.
Lastly, it’s virtually impossible to classify manufacturing equipment as outdated. Manufacturing’s transition from manual to digital has brought with it a renaissance in terms of the equipment used to facilitate manufacturing in the modern era…
Digital technology is what will attract the manufacturers of tomorrow.
With manufacturing ‘cleaning up its act,’ so to speak, and education systems pushing STEM subjects like never before, digital manufacturing appears to be the final piece of the jigsaw for reviving youth interest in manufacturing.
Arguably, the youth of today are the ‘digital generation.’ Digital technologies in manufacturing have created the need for a whole new skillset on the shop floor to oversee the computerized systems that are taking the manufacturing industry into its next era.
Equally, the use of computer controlled systems for manufacturing processes has created far more career advancement opportunities because of the technologies being used. These technologies require a higher degree of knowledge possessed by school leavers, college graduates and university majors.
To answer the question… Can Digital Manufacturing Revive Youth Interest in Manufacturing as a Career? The answer is a resounding ‘yes.’ Why? The influx of youth personnel taking up roles in CNC programming, robotics and other manufacturing fields is proof that interest has been stimulated.
Protecting digital manufacturing technologies hold the key to keeping youth interested in manufacturing.
Of course, getting tomorrow’s manufacturers through the door is only one part of the equation. Keeping them there is a whole different ball game. To maintain youth interest in manufacturing, the manufacturing industry has to keep digital at its core.
To make that possible, protecting computerized control systems becomes paramount. After all, computerization is the foundation of digital manufacturing and if your computer systems are unreliable, youth personnel will soon become disinterested.
On that note, we’ll leave you to consider industrial computer enclosures as a means of sustaining digital technologies in your facility…
To learn more about industrial computing enclosures, help yourself to the guide below…
This past weekend I took my son to see the movie Big Hero 6. We were at Disney World recently, and the movie was promoted all over the parks. Needless to say, my son loves anything superhero or robot related, so this was a must see on our list. The movie is about a young boy named Hiro who lives in a futuristic city. Hiro is a 14-year-old robotics genius who spends his time participating in back alley robot fights. His older brother, Tadashi, worried that Hiro is wasting his potential. He takes Hiro to the robotics lab at his university, where Hiro meets Tadashi’s friends, and Baymax, a personal healthcare robot Tadashi created. When a devastating event befalls the city of San Fransokyo, Hiro turns to Baymax and transforms his friends into a band of high-tech heroes called “Big Hero 6.” The movie centers on the special bond that develops between Baymax and Hiro.
Editor’s Note: What is also encouraging to see is that the movie, Big Hero 6 won the Kid’s Choice Award for best movie. Further, the best video game or most addicting game Minecraft is boding well that our children are getting exposed to STEM and making things. It’s great to see!
Towards the end of the movie, Hiro goes into his garage and starts tinkering with his tools and computers. On one of the shelves, is aMcMaster Carr catalog. The book is shown several times throughout the scene. As I sit there looking at this image, I realize that my son wouldn’t give it a second glance. I, on the other hand, know exactly what this product is. McMaster Carr is one of our distributors and has been for 25 plus years. Every year since 1894, McMaster releases this large yellow catalog. Like most, this product placement has a purpose, a meaning.
At the very heart of this movie is a lesson for our youth about STEM related careers. Careers that made companies like McMaster Carr what it is today. I wanted to find out how this catalog got placement in the movie. There is an organization called “FIRST” which stands for “For Inspiration and Recognition of Science and Technology”. Founded in 1989, their mission is “to inspire young people to be science and technology leaders, by engaging them in exciting mentor-based programs that build science, engineering and technology skills, that inspire innovation, and that foster well-rounded life capabilities including self-confidence, communication, and leadership.” Every year they host a robotics competition. It began in a New Hampshire high school’s gym, with only 26 teams, and has grown over the years to over 32,000 teams, and more than 350,000 students.
The FIRST team was given the opportunity to help out the producers and writers of Big Hero 6 and became their technical consultants. The producers wanted to learn the jargon that robot building teenagers use these days. Some of Disney’s writers and producers visited their machine shop and came away with ideas for the movie. The FIRST team also helped inspire product additions to the movie such as the McMaster-Carr catalog making a cameo. It all makes sense. That one scene has a ton of meaning, more than most 8-year olds will realize, but I give the folks at Disney a lot of credit for showcasing the coolness of STEM education. The characters prove that being smart and being a good friend are the keys to being a hero. If 21stcentury super heroes can also be STEM nerds, then I can’t wait to see what the future holds.
Ok….I have a confession: I am 33 years old and I absolutely LOVE Minecraft. I love it for many reasons, but the main reason is because I get to play it with my 2 kids, Mason and Finley. We first started playing in late 2012 and we were instantly hooked. Then we got to watching YouTube videos and came across Mr. Stamplylongnose. We’ve watched Stampy Cat, as he is known since he dons a cat “Skin”, since before he amassed his almost 6 Million subscribers of rabid Minecraft kids. Stampy is best known for making kid friendly Minecraft Youtube videos in his “Lovely World.” If you are a parent of a kid who likes Minecraft, then of course, you know Stampy. If you didn’t see his April Fool’s video check it out! Thanks in part to Stampy, Minecraft has engaged millions of millions of children around the idea of having an open sandbox where you can “Make” anything the mind can think of. But, it’s not just mindless blocks, it also has logic built in thanks to the contraptions you can make using what is almost like electrical wiring called redstone.
Further, as a kid, you learn that you must gather materials in the way of ores to make the next big project by smelting them into useable ingots to craft tools such as axes, hoes, pick axes, swords, armor and more. You go mining in vast mines to find gold, iron, and the ever coveted diamond! (And last night, for the first time, Finley found Emerald to mine….although at present, you can only trade with Villagers for stuff you can already get….maybe there will more application in the next update!). Kids also learn the value of farming and cultivating food as you lose hunger and in order to stay alive and survive you must hoe dirt, plant wheat seads, then harvest the wheat to make into bread or milk cows to use in cakes (Stampy’s most favorite food!).
Minecraft may be just a video game, but it’s a influential platform shaping the minds of our children. There are even Minecraft coding classes to teach kids about how to make changes to the game through modifications. My son attended one last year and is expected to go again this year. He is turning 9 this year, and yes, he is learning coding. What these kids will achieve will truly blow our minds. There are no restrictions for the possibilities. Combine kids who are spending their youth making things in Minecraft, additive manufacturing, big data, and the internet of things, wowsa, does manufacturing have a bright future.
My kids and I have loved Minecraft so much, we even started making our own YouTube vidoes. You can check out one of ours below. I hope you enjoy! The kids are now learning about making videos, editing them, and how to upload them. Even more education to boot! And if you and your kids haven’t ventured into the wide world of Minecraft, I encourage you to do so. It’s not just a video game, it’s education wrapped in fun….and what parent isn’t looking for a way to do both at the same time?!
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